Thứ Sáu, 30 tháng 9, 2011

Very sneaky, Zynga: Mafia Wars Shakedown revealed for iOS devicesJeez, these guys are just terrible at keeping secrets, huh? (Alright, so this one looks like it was intentional, but nobody told us!) It looks like Zynga has announced yet another game, Mafia Wars Shakedown for iOS devices. However, the company went with a far more low key approach for this announcement, which is far from its style. Exhibit A: Mafia Wars 2. News of the game appeared in replace of the company's Facebook page for Mafia Wars: Atlantic City, which was shuttered earlier this month in preparation for a "a much more exciting destination," the Mafia Wars Blog reads. What that implies to us is that Atlantic City may have been a failed experiment in HTML5 game creation, hence Shakedown. No other information about the game has been revealed other than it will first release for iOS devices like the iPhone and iPad. Well, that and these tiny pieces of artwork. It's unknown whether this new iPhone game will come within a dedicated app like FarmVille and CityVille Hometown for iOS or through HTML5 like its predecessor. Frankly, HTML5--a web-based coding language capable of game development across multiple platforms simultaneously--is capable of far more than Atlantic City. Mafia Wars Shakedown Banner Shakedown has all but replaced the web presence for Atlantic City (even the Twitter account has been taken over). My guess is that this new game will be a native iOS app like previous Zynga Mobile games, especially considering this news comes just as Zynga Mobile's David Ko told The Guardian he thinks HTML5 is still too early. We've reached out to Zynga for comment. What are your guesses about this brand new Mafia Wars game for iOS devices? Are you bummed at all that Atlantic City has been closed down? Sound off in the comments. Add Comment

Jeez, these guys are just terrible at keeping secrets, huh? (Alright, so this one looks like it was intentional, but nobody told us!) It looks like Zynga has announced yet another game, Mafia Wars Shakedown for iOS devices. However, the company went with a far more low key approach for this announcement, which is far from its style. Exhibit A: Mafia Wars 2.

News of the game appeared in replace of the company's Facebook page for Mafia Wars: Atlantic City, which was shuttered earlier this month in preparation for a "a much more exciting destination," the Mafia Wars Blog reads. What that implies to us is that Atlantic City may have been a failed experiment in HTML5 game creation, hence Shakedown. No other information about the game has been revealed other than it will first release for iOS devices like the iPhone and iPad.

Well, that and these tiny pieces of artwork. It's unknown whether this new iPhone game will come within a dedicated app like FarmVille and CityVille Hometown for iOS or through HTML5 like its predecessor. Frankly, HTML5--a web-based coding language capable of game development across multiple platforms simultaneously--is capable of far more than Atlantic City.
Mafia Wars Shakedown Banner
Shakedown has all but replaced the web presence for Atlantic City (even the Twitter account has been taken over). My guess is that this new game will be a native iOS app like previous Zynga Mobile games, especially considering this news comes just as Zynga Mobile's David Ko told The Guardian he thinks HTML5 is still too early. We've reached out to Zynga for comment.

What are your guesses about this brand new Mafia Wars game for iOS devices? Are you bummed at all that Atlantic City has been closed down? Sound off in the comments. Add Comment

FarmVille Pic of the Day: Catch the winter blues at Onisuka057's farm

Click the image to make it larger.

While DaTigga's isles farm certainly beats all in terms of creating a water-filled landscape, Onisuka057's river mountain farm is a contender for the greatest number of watery FarmVille decorations used. Just like his golden oasis farm, Onisuka057 proves to be a big spender of Farm Cash items, but he does arrange them in impressive ways. By using nine Waterfalls and one Bear Fishing item, he's managed to create the illusion of a massively long river running down the crevices of his mountain. (The mountain itself is the same kind used by ombra231's Italy farm to recreate the Apennine Mountain Range.)

On the bottom of the farm, he's got more Alps intertwined with more than one Lake and Mirror Lake, which are certainly not cheap. While the Lake is readily available at the Market, the Mirror Lake is a random Mystery Box item, so he must've had to buy a lot of those before he got what he wanted.
FarmVille spelled out in hay bales
For more uses of blue, Onizuka057 planted a ton of what appears to be Forget-Me-Nots, which require at least Level 90. In an earlier version of his farm, he even spelled out "FARMVILLE" in what looks like Perfect Bunches of Morning Glory and Iris flowers. I think his farm looked better with all that blue, though the logo version that he made out of hay bales looks good, too.
Which version of Onisuka057's farm do you prefer? Sound off in the comments. 1 Comment

Pioneer Trail Baby Bunyan Goals: Everything you need to know

You know, I've always wondered what old Paul Bunyan looked like as an infant. (Was he always that huge--was him mom even bigger?) With the new series of Baby Bunyan Goals, Zynga looks to answer these questions once and for all in Pioneer Trail.

Much like the Injured Animals of old, players Level 18 and above will soon find a Baby Bunyan of their own, all alone on their homesteads. But this will only happen after chopping trees. Get to choppin', and follow along with our guide below:

Big Food

    * Feed Baby Bunyan Super Baby Gro 8 Times
    * Harvest 50 Potatoes
    * Help 10 Exhausted Storks


Once you find your own Baby Bunyan, it's time to nurse it into the tree-choppin' tyke you always dreamed of. (Weird dreams much?) Just like an Injured Animal, you must ask your friends for Super Baby Gro. While this Goal only requires you to do it eight times, it takes 15 Super Baby Gro to nurse him completely.

Harvesting 50 Potatoes will cost you 4,500 Coins total, and take at least four hours, if you plant them all at once. Exhausted Storks are actually a new Injured Animal that are found either clearing debris or harvesting crops. Of course, they require you to ask friends for even more items to nurse them back to health. Your rewards for completing this massive first Goal are 500 XP, 500 Coins and one Stork.

Big Britches

    * Collect 100 Cotton Puffs
    * Tend 40 Baby Sheep
    * Collect 25 Safety Pins


The 100 Cotton Puffs required for this Goal reportedly come from harvesting Cotton, which is news to us. If the ratio is 1 to 1, harvesting 100 Cotton will cost you 6,000 Coins and take three days at the very least. Tending to 40 Baby Sheep could be tough, though Zynga doesn't distinguish between Sheep or your Homestead or those of your Neighbors. The 25 Safety Pins, of course, come from begging your friends some more. Enjoy 750 XP and 750 Coins for completing this Goal.
Need more Super Gro
Who's A Big Boy

    * Complete Feed Baby Bunyan
    * Bake 25 Cakes In The Inn
    * Collect 25 Baby Clothes


By this point, you're expected to have a fully grown (well, sort of) Baby Bunyan, which again, takes 15 Super Baby Gro. To bake 25 Cakes, you will need 50 Fire and 100 Batter. Fire is first crafted in the Wagon using seven Wood and five Cloth, which amounts to 350 Wood and 250 Cloth. (That's 250 visits to old friends, though you can also turn in the Cotton Collection for five Cloth.)

The 100 Batter will take a whopping 2,000 Food and 90,000 Coins--this is gonna' take awhile. The 25 Baby Clothes are, once more, sourced from friends. For finishing this giant Goal, you will be rewarded with 1000 XP, 1000 Coins and one Baby Giant Blue Ox. More importantly, you'll have your very own Baby Bunyan, which will prove to be a boon to your homestead.
Baby Bunyan About
Click on your Baby Bunyan after clicking "Finish" to ask him to chop trees. Here's the best part: Baby Bunyan can chop down three full trees for you at the cost of zero Energy. However, Baby Bunyan can only do this once daily. Still, that's quite the reward for such an arduous set of Goals, so use him wisely.

[Source and Image Credit: Zynga]

Have you started on your Baby Bunyan yet? What do you think of this brand new feature ... and those Goals? Sound off in the comments. Add Comment

Thứ Năm, 29 tháng 9, 2011

Pimp Mafia Wars 2 for a chance to become an in-game character

Now that the hype for Zynga's upcoming Mafia Wars 2 has officially hit a fever pitch, the developer wants you to promote the upcoming sequel on your Facebook profile. Of course, there's something in it for you: If you choose to do it, you might be immortalized in the game as a permanent character. The contest asks you to change your profile picture to that of one the game's recently-revealed characters.

If you're interested in becoming an shill ambassador of sorts for the game, just head over to its Facebook page right here. Then, choose what character portrait you want to change your profile image to, and finally submit your email address to enter.

Remember to right-click on the image that appears to save it, then upload it to your Facebook profile. Yes, you'll have to give up your precious email, but I'd be more worried about the questions you'll get from your friends regarding your ... animated makeover.

Once you're done entering the contest, look out on the Mafia Wars 2 Facebook page for a post that reads, "Comment now for your chance to become a Mafia Wars 2 character!" Then, the rest is up to chance, it seems. Zynga hasn't given an exact time for when this News Feed post will appear, so "Liking" the fan page might help your chances of successfully entering. It's funny how companies like the big Z get you to do these things, isn't it?

Do you plan on entering this new Mafia Wars 2 contest? If you were to become a permanent character in the game, what role would you like him or her to play? Sound off in the comments. Add Comment

Game of the Day: Bubble Town

One shot from the chute and you'll be hooked. Bubble Town is the arcade-style puzzle game that will test your wits, not just your reflexes. Match three Borbs of the same color to knock them off. Collect the various power ups to gain an edge with special bonus abilities. But don't take too long; if the Borbs reach the Danger Zone, it'll be game over!

Join the unforgettable cast of characters for an adventure of bubble-popping proportions, just watch out for that Danger Zone. Choose to play with your Borbs grouped up in a ball or straight up. Either way, the addictive gameplay will give you hours of fun.

Click here to play Bubble Town!
bubble town game of the day     bubble town game of the day
Pro Tips:

    * Bank shots! These are crucial to your Bubble Town success. If you're trying to line up a bank shot, wait for a moment. A little cursor will appear to assist your aim making it easy to hit those two wall bank shots.
    * Look for big drops. If you see a bunch of Borbs being held up by a couple of the same color, hitting that shot should be your top priority.


Click here to play Bubble Town!

What do you think of Bubble Town?

The Sims Social Cheats and Tips: A Guide to Land Expansions

You've grown out of room to put all of your cool stuff? Man, a Sim's life sure is rough, huh? Well, we're about to make your Sim's life in The Sims Social even easier. A large component to the game is building out your Sim's dream home, which of course, requires you to expand, expand expand. So, here is everything you need to know about Land Expansions in The Sims Social:

Are You Financially Prepared?
Before you even think about expanding your home, you will need to level up a bit. To expand your property for the first time, reach Level 10 and accumulate a House Value of at least 25K. To increase your House Value, simply buy more stuff! Once that's through, you will find "For Sale" signs littered around your property.

Location, Location, Location
Next, it's time to choose where you want to expand first. Expansions are good only for the square in which you request. Click on the square, and a pop-up window will appear with the requirements for a Land Expansion. Surprise--you'll need to ask your friends for items in true Facebook game fashion.
The Sims Social For Sale Sign
Oh, and it'll cost you a chunk of Simoleons, too. While the first Land Permit Application requires just four items and 2,000 Simoleons to take, we imagine this would increase with later expansions. Also, read carefully: This is a Land Permit Application, remember? That means ...

The Waiting Game
Every time you apply for a Land Expansion through this process, it'll take some time go through. And we're talking literal time: Your first Land Permit Application will not be accepted for one minute after completing it. Sure, this is nothing, but just wait until you reach your 11th and final expansion. That's right, it'll take days later on for applications to go through. Here are the requirements for each Land Permit Application, and the time it takes for each to go through:

Land Expansion Requirements:

    * First: 25K House Value; Level 10
    * Second: 30K House Value; Level 11
    * Third: 70K House Value; Level 12
    * Fourth: 80K House Value; Level 14
    * Fifth: 90K House Value; Level 16
    * Sixth: 100K House Value; Level 19
    * Seventh: 120K House Value; Level 22
    * Eighth: 140K House Value; Level 26
    * Ninth: 170K House Value; Level 31
    * 10th: 200K House Value; Level 38
    * 11th: 250K House Value; Level 45

The Sims Social Land Permit Application
Land Permit Application Wait Times:

    * First: One minute
    * Second: Five minutes
    * Third: 30 minutes
    * Fourth: One hour
    * Fifth: Two hours
    * Sixth: Four hours
    * Seventh: Eight hours
    * Eighth: 12 hours
    * Ninth: One day
    * 10th: Two days
    * 11th: Three days


Once your application has been approved, you'll definitely know. It's said that a prize comes with each major Land Expansion, and that your Sim won't be able to help but celebrate. And after all the hard clicking work, we doubt you will either.

[Source and Image Credit: Playfish]

Have you started expanding your property in The Sims Social yet? What do you think of how Playfish is handling land expansions in the game? Share with us in the comments. Add Comment

Chủ Nhật, 25 tháng 9, 2011

FarmVille Pic(s) of the Day: Master farm artist Nicky Tran

Whoa, whoa, whoa! You're probably wondering why there are so many handsome farms all in one FarmVille Pic of the Day post. Well folks, today is a special day devoted to one very talented farm artist: Nicky Tran. As you can immediately tell, Nicky Tran is a farm artist of the highest caliber. There was no way I was going to be able to choose just one of Nicky's amazing farms to feature. So, I decided to feature them all!
farmville featured farm nicky tranFarmVille designer Nicky Tran is a master of item optical illusions, creating unbelievable 3D surfaces and structures. Not only that, but Nicky carefully selects item themes to prevent their farms from looking to disorderly. However, if I were to go into detail about what makes each one of these such a fantastic farm design, this post would be far too long. So I'm going to let you explore Nicky Tran's farms on your own. Look closely though, there's a lot to see and a lot to appreciate!
Click the images to make them larger!
farmville featured farm of the day nicky tran     farmville pic nicky tran
Here's what Nicky Tran had to say about their farms:

    First, I'd like to thank you for your compliments! My farms were all inspired by passion. It was that passion that gave me all these ideas for farm designs.

    The advice I would give to other upcoming farm artists is to do what's in your mind courageously and boldly. Always do whatever it is you feel like! It was the passion and that understanding that helped me complete these very difficult designs. Once again, I thank you very much. - Nicky Tran

What do you like best about Nicky Tran's farms? blog.games.com/2011/09/23/farmville-nicky-tran-featured-farm/#disqus_thread

If you have an AWESOME FarmVille farm that you want to see featured on Games.com, please email a picture to editors@games.com, Include a few words about the inspiration for your design and maybe a few tips for people who need an assist.

Using the CityVille Eiffel Tower: Everything you need to know

So, you've finally completed all three CityVille Landmarks required to unlock the Eiffel Tower: The Sailboat Hotel, the Tonga Tower and the French Riviera Casino. Now that the game's first Wonder is yours, just what do you do with it? More importantly, how does it work? Luckily for you, we have the answers. Here's everything you need to know about the Eiffel Tower:

What's This Thing Do?
Once you unlock the Eiffel Tower, building it is as simple as placing it, and then clicking on its foundation to finish it. What the building does essentially is power-up the payouts of all Restaurants, Hotels and other Businesses in your city. More specifically, Wonders triple the payout of Hotels, double the payout of Restaurants and boost other Businesses by 25 percent. However, this effect only lasts for a limited time. In that respect, Wonders are similar to Attractions in the game.

Giving the Shine Treatment
There's no range on the Eiffel Tower--it's bonuses are city-wide. So, place the building wherever you please. Then, click on the building to get it started. Each time you use the Eiffel Tower, it costs you 3 Energy, and the effect lasts for three minutes. You can extend this time with City Cash, which at least grants you with bonus Energy. During that three minutes, any relevant buildings surrounding the Wonder will sparkle, and you must collect from those buildings while the bonuses are in effect.
Eiffel Tower Maitenance
Pushing the Restart Button
After the three minutes are up, your Eiffel Tower will shut down, so to speak. An icon with a key inside will hover above the building. Click it to open a new window in which displays two options. If you want to use the Wonder again immediately, you can ask your friends for six Keys to start it up again, but if you're willing to wait, the Eiffel Tower recharges in 72 hours. In essence, the Eiffel Tower is one massive Attraction, so push the power button and reap the rewards.

[Source and Image Credit: Zynga]

Have you unlocked the Eiffel Tower yet in CityVille? What do you think of Zynga's approach to Wonders? Sound off in the comments. Add Comment.

Thứ Sáu, 23 tháng 9, 2011

Kabam study suggests hardcore gamers are flocking to Facebook

Have the tables finally turned? Not quite just yet, but slowly and surely they are, a study released by Kabam suggests. The Redwood City-Calif.-based creator of Facebook games like Dragons of Atlantis and Edgeworld recently commissioned a survey of 1,412 "hardcore" gamers to find just how their behavior has changed since the dawn of Facebook games.

Dubbed the "Social Gamer Study," Kabam found that the demographics of the average social game fan are slowly changing--more young to middle-aged men are playing Facebook games. And a whopping 82 percent of them come from the console game space, which is terribly important. This is because 27 percent of those surveyed report playing console games less often.

And perhaps more importantly to those looking to make cash from hardcore games, those surveyed reported spending 50 percent less on console games. Of course, Kabam threw in that players of its games are even more dedicated to Facebook games than console games: 55 percent reported playing console games less and spending 65 percent on the games.
Social Gamer Study findings
According to the study conducted by Information Solutions Group, 72 percent of these hardcore social gamers are playing two or more games at once, and 47 percent are playing three or more. If you've ever played a game like Kingdoms of Camelot or Kixeye's Backyard Monsters, you know that this is quite a lot to keep up with--much more so than, say, FarmVille.

Not to mention that this growing sub culture of Facebook gamers plays far longer game sessions than the 30 minutes or so your average Bejeweled Blitz player sits down for on lunch break. A massive 68 percent reported playing social strategy games for three hours or longer a day, and 30 percent said they play for longer than an hour per session.

Of course, it's important to keep in mind who commissioned this study: a developer and publisher of hardcore Facebook games. Vested interests aside, it's undeniable that a new breed of Facebook game fan is emerging, and fast. And you have to assume, with advances like download-free 3D gaming on the horizon, these numbers will only grow. Check out the study in full here.

Are you part of this growing portion of Facebook gamers? Do you think social game creators like Zynga, EA and wooga have anything to worry about? Sound off in the comments. Add Comment.

GameHouse hopes to build buzz on Facebook with Bayou Blast

This might be the first and last time you see these words from me: I cannot wait to hit the bayou. GameHouse just announced that its next Facebook game, Bayou Blast, is scheduled to hit the platform this October. Keeping with the recurring "Blast" theme started with Collapse! Blast, this game tasks players with matching gems to make them explode. Sound familiar?

Of course it does, but judging from an early look at the game courtesy of GameHouse CEO Matt Hulett, Bayou Blast brings a fresh twist to the sub genre. You are Bayou, the last remaining firefly of the swamp who must save his friends from a voodoo frog that has captured them in various gems. But rather than simply matching them à la Bejeweled Blitz, you must draw lines of lightning through as many identical gems as you can to destroy them.

Bayou Blast takes this hook and crams it into 60-second game sessions in a race for the high score. Much like its competitors and previous offerings from GameHouse on Facebook, Bayou Blast features weekly tournaments between friends and power-ups that unlock over time and can be bought using either in-game currency or Facebook Credits. These include staples like time extensions, exploding gems and score multipliers.
Bayou Blast gameplay
The game takes on a charming, cartoonish art style, and rewards players for blowing up gems with greater speed. In fact, match fast enough and the game board will burst into flame, which we assume means much more points. "We've really focused on the quality of the game," Hulett tells us. "I've got people outside my office who are constantly looking at different art effects. Like, 'Is the lightning looking the right way when [players] drag the mouse cursor?' The amount of detail they're putting into this game is really great."

According to Hulett, games like Collapse! Blast and soon Bayou Blast mark a significant shift in where the company is headed. About 50 percent of the GameHouse staff is now focused on creating social games for Facebook and mobile devices. (GameHouse was originally focused on downloadable casual games.) Speaking of which, both of these games will receive Facebook-connected versions for the iPhone and iPad early next year. And Hulett is confident that GameHouse's new direction will pay off.

"We have a good shot of being in the Top 10," Hulett gushes. "I think we've gotten really good at Facebook games over the past three to five months. Maybe Bayou Blast will be our first game [with 1 million daily players]." We'll see if Bayou Blast lives up to Hulett's ambitions this October. Until then, check out the trailer below.

FarmVille iOS Update: Sail to Lighthouse Cove on iPhone, iPad

FarmVille for iOS is keeping up with the Joneses. Zynga just released Version 2.3 of FarmVille for iPhone and iPad, a major update that grants access to the brand new Lighthouse Cove expansion. Now, you can take your coastal farming village with you on your iPhone and iPad. The update doesn't contain much else, but let's not look too ungrateful--these updates are rare.

The update also includes "a barn-full of bug fixes and crash fixes," but what's more important is now we can finally hit up Lighthouse Cove on our tiny, touchy screens. To access the new content, just touch options button on the bottom right hand corner of the screen, and then "Travel to..." and Lighthouse Cove. The transition is surprisingly smooth.

However, you need to have already visited Lighthouse Cove on FarmVille for Facebook before you can check it out on your iOS device of choice. The mobile version of Lighthouse Cove even comes with a brand new theme song that sounds decidedly western, oddly enough.
FarmVille iPhone Lighthouse Cove
While you can access all the new crops, animals and trees the expansion has to offer, you won't be able to fix the place up while playing from your iPhone or iPad. Hey, at least you can keep up with things while in line at the grocery store, you know, buying real fruits and vegetables.

Click here to download FarmVille for iOS Version 2.3 Now >

Have you visited Lighthouse Cove through your iPhone or iPad yet? What do you think of how Zynga handles the mobile version of FarmVille? Sound off in the comments. Add Comment.

Adventure World rockets to over 9 million players, thanks to promotions

Adventure World Mafia Wars promo
And it did so in just under five days. According to Appdata, Zynga's newest release, Adventure World, has finally found its second wind, gaining over 8 million players in almost five days. If you remember, Zynga Boston's debut game sat stagnant at under 500,000 players for over a week after its release. This wild growth is likely thanks to one thing: cross promotions.

Zynga has finally taken advantage of (some of) its 267 million players to give Adventure World some much needed exposure. During its first week on Facebook, the game enjoyed little to no cross promotion between the company's existing games aside from banner ads and the like. But now, Adventure World can be found in games like Mafia Wars through special promotions.

In this particular case, Mafia Wars players have until Sept. 30 to reach Level 5 in Adventure World and receive a special item for their digital mafia don, an Ancient Hammer. While the item won't exactly wow veteran Mafia Wars players, it at least has value to collectors. Before that, we saw hints of Adventure World being advertised within FarmVille, which has yet to happen.

So, you can only imagine how far Adventure World would go if such involved promotions were featured in FarmVille, CityVille, Pioneer Trail and Empires & Allies. However, we were under the impression that this type of cross promotion was through with the release of RewardVille, Zynga's cross-game achievement system that rewards players for using all of its games daily.

Unfortunately, it seems as if the developer can't avoid such arguably invasive practices if it wants all of its games to succeed. And that could ultimately rekindle the ire of its players, many of which are already fed up with resurgent demands to enter new games for items within their favorite games. (Hence the creation of RewardVille.)

Zynga looks like it's more dependent than ever on its swath of existing players, but the developer might want to cook up a more elegant solution of getting those players to play its new games. If not, Zynga might run the risk of losing its most powerful method of growth: the players it already has.

What do you think of Adventure World so far? Do you think players would up and leave if Zynga turned up the heat on its in-game cross promotions once again? Sound off in the comments. 2 Comments

f8 Developers Conference: Facebook game shares move to the Ticker

Super Mario Facebook Share
You know those annoying pop-ups Facebook displays whenever you try to share something in FarmVille or what have you? Soon, those might be a thing of the past, according to Facebook CEO Mark Zuckerberg. The Facebook boss announced the change in brief during the f8 Facebook Developers Conference, referring to a particularly hilarious Internet meme.

This change applies to Facebook apps across the board, but, of course, we're concerned with the games. According to Zuckerberg, sharing activity will be directly and automatically published to the News Feed or the Games Ticker, depending on what exactly it is you're sharing. And with that comes the privacy concerns.

Judging from Zuckerberg's brief mention of the change, this would cause apps to inform users upon installation exactly what activity they will automatically share. This information is extremely early, but we imagine that, if developers like Zynga were to implement this change, that players would have the be informed of those changes.

Later in the presentation, Zuckerberg mentioned that games will take even more advantage of the Games Ticker, which launched earlier this summer. The Facebook chief showed an instance in which a friend played the word "TEXT" against another in Words With Friends, which was displayed on the Games Ticker. He then proceeded to mouse over that Ticker notification, and it displayed a snapshot of the game board.
Words with Friends Share
Of course, you could then jump into the game and start a match with either player. In short, the day of the game-stopping share notification will soon be over. In its place, much of the viral sharing in Facebook games seems as if it will take place in the Games Ticker. It appears that these changes have already taken place in Words With Friends.

When these specific changes will take place has yet to be announced, though we imagine much of them will be up to the developers. And if FarmVille players' reactions to when Zynga made similar changes to its flagship game is any indication, we're opinons will be ... mixed. We'll keep you posted.

What do you think of Facebook doing away with the game share notifications, automating them and moving them into the Games Ticker? Share with us in the comments. Add Comment

Thứ Tư, 21 tháng 9, 2011

CityVille Rose Garden Goals: Everything you need to know

While summer may quickly be drawing to a close, CityVille hopes to keep the summer fun alive by letting us have a place to grow beautiful flowers. Appropriately enough, this new "building" is called the Rose Garden, and you'll place it in your city when completing the first of four new goals that go along with it.

Garden State

    * Place Rose Garden
    * Plant a Rose in the Garden


The Rose Garden is a 4x4 structure that works similarly to the Zoo, in that you'll only be able to display three flowers on the outside of the garden, but can actually leave more of them inside. To start, you'll receive a single flower for free (that's right - this one doesn't need to be built at all after placing it in your town): a White Wild Rose. Once you look inside the building, just click on the Plant button and you'll be able to "feature" that rose as one of the three that show up on the outside. Once you finish these two (simple) steps, you'll receive 160 coins as your reward.

A Late Bloomer

    * Ask friends for 3 Shovels
    * Have 3 Gardens in your City
    * Water your Gardens 5 Times


Gardens can be watered once every 18 hours, and yes, you can have more than one in your city. In fact, you'll need to have three before you can finish this goal. Your second and third Rose Gardens would cost 50,000 coins in the store, but luckily, you can also purchase Small Rose Gardens (a smaller version of the regular Rose Garden) for just 8,000 coins. These do count for the completion of this goal. As for the shovels, you'll be able to post a general news item to your wall asking for three. Finishing this goal gives you Sculpted Tree.

It's Showtime!

    * Get 10 Rose Bushes
    * Have 1 Rose Collection item from the Garden Collection
    * Place one Rose Garden Gate in your city


To earn additional bushes, you'll go into your gardens (as seen above) and then click on "Ask for flowers" to ask your friends to send you some bushes. Finishing this goal gives you 32 experience points.

Comin' Up Roses

    * Ask friends for 4 Vases
    * Have 7 Roses Planted in your Gardens
    * Have an upgraded Flower Kiosk


As it looks like each garden can only display three flowers, you'll need to have flowers in at least three Gardens to reach seven. As for updating your Flower Kiosk, you can find our guide for doing just that right here. Finishing this final goal gives you a Roses Fountain.

We'll make sure to let you know if other kinds of gardens are made available in the build menu in the future, but for now - have fun growing and displaying all of those roses!

Check out the rest of our CityVille Cheats & Tips right here.

What do you think of the Rose Garden feature in CityVille? What do you think of these goals? Sound off in the comments.

Zynga gives free rides to FarmVille Lighthouse Cove starting today

FarmVille Lighthouse Cove screen
Oh, you patient ones. Now is finally the time to see if waiting in the freebie line was worth it. For those FarmVille players that declined to fork up 55 Farm Cash ($10 USD, to be exact), the Lighthouse Cove expansion will be available to all starting today. We assume, as with all changes or major releases by Zynga, that this release will be a slow roll-out.

Just like players did early last week, they will hop on a sail boat to a New England-esque coastal farming village. Unfortunately, the area has been ravaged by a brutal storm, and Brenda--the town's resident widow--has enlisted you to help restore it. You'll slowly level up your Lighthouse by repairing the lighthouse, dock and more through quests.

However, free players will not receive the exclusive quests and items given to those who put up the dough. Regardless there looks to be a ton of content here with a larger focus on building a village than simply farming crops. For instance, you'll have fewer plots to farm on that unlock over time in Lighthouse Cove, though those crops yield far more coins, XP and Mastery.

In addition to farming, you can harvest the Cove once its restored for ingredients to use in Restaurant recipes like clams and lobster for dishes like New England Clam Chowder and Lobster Rolls. Another interesting change with FarmVille LC in comparison to its first expansion, English Countryside, is that all quests will be timed this time around.

Gallery: FarmVille Lighthouse Cove
And that includes the bonus quests, courtesy of Brenda. Because quests were persistent throughout FarmVille EC, it was easy for friends to speed ahead or slip behind one another in their progress. "It was harder for players to work on the same thing in English Countryside," FarmVille GM Nate Etter explains.

FarmVille Sailor CalfDuring an early look of the game, Etter told us that the team was going for "a FarmVille meets Martha's Vineyard style." "Players seem to love water, which was a major source of inspiration for Lighthouse Cove," Etter recalls. "I think we're constantly listening to players, [and] that will govern where FarmVille will go."

So, while you're enjoying the serene orange glow and brisk autumn breeze of Lighthouse Cove (imagination, people), try to think up where you would like to go next, and take it to the Facebook page or forums--they're all ears. As for why the second expansion was released early to players who paid Farm Cash, a Zynga representative told us, "We have so many passionate players, that we wanted to offer them a first look at the game."

Well, patience has its payoffs, my friends. Namely, it saves you money. So, enjoy that peace of mind, and increase that peace in FarmVille's Lighthouse Cove. Good things come to those who (choose to) wait--that's especially because we have a bevy of content to get you through your first several hours in FarmVille LC. Enjoy.

Did you pay to get into the FarmVille Lighthouse Cove Early? What do you think of all the new content so far? Sound off in the comments. 2 Comments

FarmVille: Visit the Capital One farm for a free Capital One Goat

As we told you earlier this week, Zynga has officially launched a three-part cross-promotion with Capital One that sees the brand returning to FarmVille (and also making an appearance in CityVille and the Pioneer Trail). For FarmVille, we see the Capital One farm being added to our neighbor bars, and an incentive being offered for actually visiting said farm.

Once you visit the Capital One farm (don't worry if it doesn't show up in your friends list; an in-game prompt will appear allowing you to access it), you'll find that you don't really need to do anything here, except take in the scenery and click on the "Help Out" button that quickly appears. This sees the Capital One Goat (you'll know it's him as he's wearing sunglasses) harvesting crops and boosting animal storage buildings before being given to you as a gift.

What's more, if you agree to visit the Capital One Facebook Page, and then "Like" it, you'll receive one free application of "Capital One Grow," or instant grow for your farm. On top of this, there's also a Capital One Gift available to send to your friends on the FarmVille free gifts page, that can contain all sorts of goodies, so make sure to send some while you can. It will only be available to send for the next nine days.

Any and all of these prizes will appear in your Gift Box when you return to your farm, so make sure to check them out!

What do you think of this newest Capital One promotion? Will you save your Capital One grow for a Double Mastery event, or will you use it right away? Sound off in the comments.

CityVille Capital One Bank: Everything you need to know

While we already knew that Capital One would be appearing via a new bank building in CityVille, we didn't know the exact details until now. That's right - the promotion has launched in the game this evening, bringing with it the "branded business" in the form of the Capital One Bank. This bank looks like a fairly modern building, and has Capital One written along the top corner, but overall isn't overly "advertising." It costs 5,000 coins to add to your town, and must be built using four energy to build the frame.

From there, you won't be able to actually name your building, but you can operate it using Goods like other businesses. Specifically, the Bank requires 100 Goods to put into service and will reward you with 500 coins once those Goods are used. What makes this particular business special however is that it introduces "branded business mastery" to the game.

While this doesn't give us any sort of indication as to what other "branded" businesses will be coming to the game, we do know that we have just over a month to master this one. As with upgrading businesses, mastering the Capital One Bank will require you to continually stock and collect from the business whenever possible, with each round giving you a single point. Once you reach 50 points, you'll receive your reward, which we know is some form of decoration (probably a statue), but don't have the specific name as of this writing.

As for purchasing the building, it has a different time limit than that for actually earning your decorative reward. You can only purchase the Capital One Bank from the store for the next 28 days, giving you around a week to earn the decoration even after that point. Good luck!

Check out the rest of our CityVille Cheats & Tips right here.

What do you think of this Capital One Bank and the new branded business mastery feature? What sorts of branded businesses do you hope Zynga releases in the future? Sound off in the comments.

Will Zynga finally promote Adventure World in FarmVille and elsewhere?

According to the numbers, it just might have to. FarmVille Freak has found an unreleased piece of Adventure World in Zynga's first big time Facebook game, FarmVille. The website discovered that soon (if not already), Zynga might cross promote the first Facebook game by its Boston studio through the familiar billboard method that players are used to seeing.

This might come in addition to a neighbor card featuring the Adventure World logo that will likely take players directly to the brand new game. Adventure World, Zynga's largest, most ambitious (and different) Facebook game to date isn't doing so hot after its first week of existence, according to AppData.

The game has only managed to garner just over 419,000 monthly players since its launch last week, and just a maximum of over 203,000 daily players. What's worse is that number is already on the decline, as today it reads just over 190,000. This news may seem premature, as the game has only been on Facebook publicly for a week. However, consider games like Empires & Allies and CityVille, which soared within their first two weeks on Facebook to tens of millions of players.

Adventure World doesn't seem like it will enjoy that astronomical growth, judging from what the first seven days have shown us. In the game's defense, Adventure World hasn't enjoyed much cross promotion between Zynga's existing games, if any at all. Based on the differences from my early look at the game and playing it since, there are some features to the game I could do without, such as the Base Camp (let's just focus on the adventures, hm?).

Nevertheless, if there is one Zynga game that deserves at least the same growth Empires & Allies earned in the first few weeks after its release, it's Adventure World. While it includes a few of the common trappings that many believe hold Facebook games back today, it's also treading new ground with its interactive environments and huge scope. So, here's to hoping Zynga Boston's debut finds its second wind--and fast.

[Image Credit: FarmVille Freak]

What do you think of Adventure World so far? Do you think the game deserves the millions of players that the company's more traditional games cater to? Sound off in the comments. Add Comment

The Godfather: Five Families on Facebook puts friendly ties to the test

The word "family" implies a lot to the average American: love, togetherness, mutual respect and support ... in-laws. But for folks, you know, in the mob, that same word holds an entirely different meaning. Soon enough, we Facebook gamers will know what "family" means all too well, and that lovey-dovey stuff isn't part of the equation. Kabam, creator most recently of sci-fi-themed strategy Facebook (and Google+) game Edgeworld, has announced The Godfather: Five Families for Facebook.

Thanks to a partnership with Paramount Digital Entertainment, the developer will pay homage to the Academy Award-winning film trilogy in the only way it knows: intense, constant competition. (And, in this case, tested friendships.) The Godfather: Five Families throws players into the Prohibition Era of our fine nation's history with the initial choice to join one of five families--just like in the movies--and vie to become the dominant family in New York.

Five Families concept art
Based on an early look at Five Families, thanks to Kabam GM Lawrence Koh and VP of Brand Marketing and Communications Ted Simon, these families look to act much like factions in previous strategy games by the developer. However, the ties that bind your family together haven't been done with the best knots, but more on that later.

When it comes to combat, the developer's old fondness for sprawling battle scenes filled with clashing swords and searing spells will give way to smaller, more meaningful conflicts and focused rivalries between families. Of course, resources like cash, food and building materials and will be at the heart of your combat operations. But even more important is your muscle, which at launch will span 10 far more down-to-earth units like Hitmen, Arsonists and Tommy Gunners.

Gallery: The Godfather: Five Families on Facebook

While--like in most Kabam games--players will have to defend their own territory known as Estates, combat will be provoked in more inventive ways in Five Families. As friends come to each others' defense in the wee hours of the morning, neutral areas known as Landmarks with rich, attractive resource bonuses will lure players into cross-family skirmishes over control. These battles over familiar locales like the Empire State Building and Times Square will quickly become ongoing struggles.

While these bloody games of King of Hill rage on, players will have that Estate to worry about. Estates will serve as the home base for all of your operations from recruiting new units to gathering resources and interacting with your family. We imagine that, like other Kabam games, you will be given a grace period to build their defense before you become a fair target. So, unless you want to be open to attack from the 70,000 players per server (a figure Kabam revealed to us), we suggest you pimp out your Estate.


And fast. As your Estate progresses, thanks to upgrades, its appearance will change and improve. Not only will this slowly increase your cred within your own family, but give you a sense of your power increasing. (Check out the nifty, interactive slider above to see how a Level 10 Estate looks compared to a Level 1 Estate.) But that's far from the only thing that will change as you progress through Five Families.

Remember this well: There can only be one "Don" ... per family. This position of power--much like the King in CivWorld--holds far more weight than you might think. While it's specific benefits weren't revealed just yet, what was is the fact that this will be a highly coveted goal for members of the same family, which will inevitably lead to tension and eventually conflict within families. Five Families will cause players to question their social connections, which speaks volumes to how ambitious this project looks thus far.

Five Families concept art victory
But you will see evidence of that almost immediately through the engrossing, scene-setting concept art littered throughout the game. When you win a battle, you'll be greeted by a dramatic scene of a mobster plodding through the streets of New York on a damp night, bodies laying motionless on the curb behind him as he totes a tommy gun. And this is just one of many vivid pieces you will come across in Five Families.

The Godfather: Five Families, with its focus on faction-based combat and intense inter-familial conflicts, looks to be Kabam's most socially inventive strategy game yet. While we were told that a heavier focus would be on combat in this game, we weren't shown enough of it to give impressions just yet. But if you want to see the combat firsthand, Kabam is now accepting registrations for a closed beta test of the game set to launch within the next several weeks.

Click here to sign up for The Godfather: Five Families Closed Beta Test Now >

Are you psyched about a Godfather game coming to Facebook? How well do you think the game will represent the films in its social strategy combat format? Sound off in the comments. 1 Comment

Thứ Ba, 20 tháng 9, 2011

Zynga gives free rides to FarmVille Lighthouse Cove starting today

Oh, you patient ones. Now is finally the time to see if waiting in the freebie line was worth it. For those FarmVille players that declined to fork up 55 Farm Cash ($10 USD, to be exact), the Lighthouse Cove expansion will be available to all starting today. We assume, as with all changes or major releases by Zynga, that this release will be a slow roll-out.

Just like players did early last week, they will hop on a sail boat to a New England-esque coastal farming village. Unfortunately, the area has been ravaged by a brutal storm, and Brenda--the town's resident widow--has enlisted you to help restore it. You'll slowly level up your Lighthouse by repairing the lighthouse, dock and more through quests.

However, free players will not receive the exclusive quests and items given to those who put up the dough. Regardless there looks to be a ton of content here with a larger focus on building a village than simply farming crops. For instance, you'll have fewer plots to farm on that unlock over time in Lighthouse Cove, though those crops yield far more coins, XP and Mastery.

In addition to farming, you can harvest the Cove once its restored for ingredients to use in Restaurant recipes like clams and lobster for dishes like New England Clam Chowder and Lobster Rolls. Another interesting change with FarmVille LC in comparison to its first expansion, English Countryside, is that all quests will be timed this time around.

Gallery: FarmVille Lighthouse Cove
And that includes the bonus quests, courtesy of Brenda. Because quests were persistent throughout FarmVille EC, it was easy for friends to speed ahead or slip behind one another in their progress. "It was harder for players to work on the same thing in English Countryside," FarmVille GM Nate Etter explains.

FarmVille Sailor CalfDuring an early look of the game, Etter told us that the team was going for "a FarmVille meets Martha's Vineyard style." "Players seem to love water, which was a major source of inspiration for Lighthouse Cove," Etter recalls. "I think we're constantly listening to players, [and] that will govern where FarmVille will go."

So, while you're enjoying the serene orange glow and brisk autumn breeze of Lighthouse Cove (imagination, people), try to think up where you would like to go next, and take it to the Facebook page or forums--they're all ears. As for why the second expansion was released early to players who paid Farm Cash, a Zynga representative told us, "We have so many passionate players, that we wanted to offer them a first look at the game."

Well, patience has its payoffs, my friends. Namely, it saves you money. So, enjoy that peace of mind, and increase that peace in FarmVille's Lighthouse Cove. Good things come to those who (choose to) wait--that's especially because we have a bevy of content to get you through your first several hours in FarmVille LC. Enjoy.

Did you pay to get into the FarmVille Lighthouse Cove Early? What do you think of all the new content so far? Sound off in the comments. 2 Comments

Capital One gets in Zynga's wallet with FarmVille, CityVille, Pioneer Trail

Capital One asks Zynga once again, "What's in your wallet?" To which the developer replies, "Why, FarmVille, CityVille and Pioneer Trail, of course!" Mashable reports that the national financial services firm has teamed up with Zynga again for three brand new in-game branding promotions involving Capital One's infamous goat character. Well, two outta three, at least.

Granted, keep in mind that these promotions are slowly rolling out to players, as I've yet to see most of them in my games. Starting with none other than FarmVille, Capital One returns (remember the Visigoths?) with its beloved goat to the game as a breedable animal, which comes just in time for the slew of Breeding Pens in the game.

CityVille, on the other hand, simply features a Capital One-branded Bank for players to use, and opening it offers players a bonus decoration as well as additional Coins, Energy and other resources. Pioneer Trail has its very own set of Goals to help the goat-on-arrival find his lost band mates, which ultimately reward players with a Capital One goat of their own.

This is the second time Capital One has worked with Zynga this year in a branding promotion, and it comes hot off of the heels of a Best Buy promotion conducted through CityVille. And this will be far from the last branded promotion to be featured in a Zynga game. (If anything, the work of Ecko|Code speaks to its popularity.)

The San Francisco-based (but global) developer is joining forces with Lucasfilm to bring Indiana Jones into Adventure World, Zynga Boston's debut Facebook game. Considering the game has been retitled, "Adventure World: An Indiana Jones Game," it could be the first Zynga game built entirely around a brand. So yes, branded Facebook games are here to stay.

Are you psyched for these upcoming in-game promotions across the company's three most recognizable Facebook games? What do you think of the movement toward branding in Facebook games overall? Sound off in the comments. Add Comment.

MapleStory Adventures hits over 3M players, new classes coming soon

You'd think an astronomical divorce rate would scare players away, but nay. Nexon announced today that its first crack at Facebook games, MapleStory Adventures, has touched the chibi-loving hearts of over 3.2 million monthly players. While this number pales in comparison to the 100 million players that have jumped into the original game, it's impressive considering.


But not necessarily surprising. First of all, have you ever met a MapleStory fan ... or should I say fanatic? Second, the "click things and cute things happen" approach could certainly keep players hooked. Now that the Facebook version has roped in a few million, we imagine the Korean studio looks to bring its 414,000 daily players, according to AppData, up closer to six digits.


And what do you know, the company just announced that new classes are coming to MapleStory Adventures to give players more variety to work with than merely "Magician" and "Warrior." (Admittedly, classes are a bit lean at the moment.) While Nexon didn't reveal any specifics, we hope the new classes somehow involve adorable dragons ... somehow.


In addition to the recently-introduced Sky Scraper area, Nexon plans to add multi-character slots, personal spaces that players can customize and to localize MapleStory Adventures in Spanish, French, German, Chinese and more. In short, this is Nexon's way of saying: Stay tuned, because there is plenty more to come. We guess some 400,000 of you have no issue with that.


Have you been playing MapleStory Adventures on Facebook? What do you think of the game so far, and what classes do you hope Nexon adds to the game? Sound off in the comments. Add Comment

New study finds Facebook games might do the economy good

The success of Facebook gaming goes beyond Facebook. Based on an economic impact study released today (courtesy of the University of Maryland), Facebook games, applications, and social plugins (e.g. "Like" buttons, fan pages, Facebook Connect, etc.) are responsible for adding somewhere from 182,744 to 235,644 full-time jobs, and $12.19 billion to $15.71 billion into the US economy.

Seeing that the Facebook platform has only been around since May 2007, the growth has been tremendous. The study cites Zynga as an example as the most successful venture on the Facebook platform, primarily thanks to hits like FarmVille, Mafia Wars, and Words With Friends. Zynga itself has 2,000 employees with the company valued at $15 to $20 billion. Whereas, Playfish was bought by EA for $300 million, and Playdom was bought by Disney for $763.2 million.

The study, created by professors of the Center for Digital Innovation, Technology, and Strategy at the Robert H. Smith School of Business, moves on from counting the numbers of direct employment to uncovering jobs indirectly created by Facebook apps. It then estimates the economic value of all those jobs, which means analyzing salaries and benefits. Still skeptical? They're calling it the "Facebook App Economy" and you can read all about it here.

[Image Credit: Visual Economics]

[Via SFGate]

Do you still think that Facebook games are a waste of money? Do you know anyone who's been able to make a living thanks to Facebook games? Add Comment

Thứ Hai, 19 tháng 9, 2011

Get your booze on in Malibu Rum's Beach Club on Facebook

If developers can make Facebook games in which you grow and sell a certain controversial plant and not hear "boo," I guess a game revolving around the firewater can slide. Because the sales of Malibu Rum tend to dip ... a lot in the colder months, Pernod Ricard, the company behind Malibu Rum, created a Facebook game to promote the awareness of its brand.

The game, which launched today, is known simply as Beach Club, and frankly, it's a pretty impressive branded Facebook game. (Look, more and more companies are going to be up to this in the future, and the games are only becoming more detailed, elaborate and visually impressive.) The game, which has Malibu Rum branding aplenty, tasks players with running their very own beach island.

Beach Club, developed by Aegis Media Group's Isobar, is said to block underage Facebook users from playing by relying on both the birth dates in their profiles and an age verification immediately after installing the app. They're not exactly airtight methods of keeping the kiddies out, but do more to keep the game in front of 21 to 35-year-olds than other Facebook games surrounding questionable topics.

According to AdAge, Malibu made a conscious effort to keep the game geared toward adults through more than just age verification. The game makes liberal use of more mature-looking artwork than other games aimed at the same crowd. "In our game the drawing of the avatars are more mature, they are clearly adults walking around this beach," Malibu senior brand manager AnnaMarie Battiloro told AdAge.

Beach Club overview
Oddly enough, the game isn't governed by an energy system or much of anything that limits your play time, unlike most games. While the game is available globally on Facebook, U.S. players earn points that go toward a vacation to Barbados, the rum's birthplace, that Malibu is giving away through Beach Club.

You'll earn these valuable points by keeping the guests of your resort happy through landscaping and adding new attractions to your tropical getaway. The most notable of which is a beach-side bar. Guests will approach the bar, and clicking on it unveils a mini game of sorts in which players have to bartend a series of Malibu Rum-themed drinks. You'll take guests' orders and have to fill them accordingly and quickly by clicking and dragging various ingredients.
Beach Club bartending
And it's all done to the sound of a 30-minute long club soundtrack with some of this past summer's most popular original tracks. Battiloro told AdAge that Malibu doesn't want Beach Club to be "overtly tied to the brand." "We actually are not trying to earn fans from this at all, Battiloro said. "We are trying to earn more brand loyalty, recognition and association."

But when a beach comber drives past our beach resort, leaving the Malibu Rum logo in its wake, we seriously doubt that. But you know what, this is one of the more full-featured, smoothly-animated branded games we've seen in awhile on Facebook. And if this is the direction brands will go when making games on Facebook, I'm not sure I mind that much.

Click here to play Beach Club on Facebook Now >

After hopping into the game, what do you think of Beach Club so far? What do you think of branded games on Facebook? Could they ever reach the quality of original Facebook games? Sound off in the comments. Add Comment

Will Zynga finally promote Adventure World in FarmVille and elsewhere?

According to the numbers, it just might have to. FarmVille Freak has found an unreleased piece of Adventure World in Zynga's first big time Facebook game, FarmVille. The website discovered that soon (if not already), Zynga might cross promote the first Facebook game by its Boston studio through the familiar billboard method that players are used to seeing.

This might come in addition to a neighbor card featuring the Adventure World logo that will likely take players directly to the brand new game. Adventure World, Zynga's largest, most ambitious (and different) Facebook game to date isn't doing so hot after its first week of existence, according to AppData.

The game has only managed to garner just over 419,000 monthly players since its launch last week, and just a maximum of over 203,000 daily players. What's worse is that number is already on the decline, as today it reads just over 190,000. This news may seem premature, as the game has only been on Facebook publicly for a week. However, consider games like Empires & Allies and CityVille, which soared within their first two weeks on Facebook to tens of millions of players.

Adventure World doesn't seem like it will enjoy that astronomical growth, judging from what the first seven days have shown us. In the game's defense, Adventure World hasn't enjoyed much cross promotion between Zynga's existing games, if any at all. Based on the differences from my early look at the game and playing it since, there are some features to the game I could do without, such as the Base Camp (let's just focus on the adventures, hm?).

Nevertheless, if there is one Zynga game that deserves at least the same growth Empires & Allies earned in the first few weeks after its release, it's Adventure World. While it includes a few of the common trappings that many believe hold Facebook games back today, it's also treading new ground with its interactive environments and huge scope. So, here's to hoping Zynga Boston's debut finds its second wind--and fast.

[Image Credit: FarmVille Freak]

What do you think of Adventure World so far? Do you think the game deserves the millions of players that the company's more traditional games cater to? Sound off in the comments. Add Comment

PlaySay uses Facebook friends as language lessons to get you to 'Hola'

Following its debut at TechCrunch Disrupt, the giant startup launch conference in San Francisco, PlaySay is now playable for budding linguists and aspiring polyglots on Facebook.

Founder Ryan Meinzer, who has already acquired over $570K in funding, as well as a partnership with McGraw Hill, came up with PlaySay while trying to learn Japanese in Japan. Right now, PlaySay is only teaching Spanish. But Meinzer wants to use players' Facebook friends as social lures to spread interest in non-English languages.

PlaySay does this with random Flickr photos (under the Creative Commons license) and tagged photos of your Facebook friends. This part of it works like flash cards. You'll look at photos and get asked questions en español, such as, "Is your friend in this photo?", "Which friend is this?" or "Is this a photo of a girl?" Not very sophisticated stuff, but when audio is included, the potential for tougher lessons grows.




You can also post a status to Facebook via PlaySay, and then friends can click on it and get a small quiz about the meaning of what you posted. Meinzer's logic is, "Your Facebook friends are your new classmates. Check ins, status updates and pictures are your course materials." Basically, he's banking on your most curious and nosy friends to go the extra mile.

Trivia and quiz games aside (e.g. Who Want to Be a Millionaire), there really aren't any educational Facebook games right now. At one point, I fantasized that Crowdstar's Happy Aquarium or Zynga's FishVille would actually teach people about real aquarium-keeping because both use virtualized real fish in their games, but no dice. Instead, Zynga flailed in the tank with things like Fish Battle Arena.

Gallery: PlaySay


One downside to PlaySay's reliance on tagged photos is that people don't always tag photos that have them in it. And sometimes, friends tag other friends onto something to circumvent privacy settings or to just get their attention. Hence, I got asked by PlaySay, "Is one of your friends in this photo?" while I was shown a photo of a sneaker, and then told I got my answer wrong when I said the sneaker wasn't my friend. All Facebook beta game launches undergo some buggy rite of passage, but PlaySay will have to anticipate problems that no bug fixes will solve. Mind you, it's not that I particularly want them solved, because seeing that sneaker was actually pretty darn funny.

To keep track of PlaySay's development follow its official Facebook fan page.

Click here to play PlaySay on Facebook now >

How important do you think it is to learn another language? Would you like to see more educational games on Facebook? Sound off in the comments. Add Comment

PlaySay uses Facebook friends as language lessons to get you to 'Hola'

Following its debut at TechCrunch Disrupt, the giant startup launch conference in San Francisco, PlaySay is now playable for budding linguists and aspiring polyglots on Facebook.

Founder Ryan Meinzer, who has already acquired over $570K in funding, as well as a partnership with McGraw Hill, came up with PlaySay while trying to learn Japanese in Japan. Right now, PlaySay is only teaching Spanish. But Meinzer wants to use players' Facebook friends as social lures to spread interest in non-English languages.

PlaySay does this with random Flickr photos (under the Creative Commons license) and tagged photos of your Facebook friends. This part of it works like flash cards. You'll look at photos and get asked questions en español, such as, "Is your friend in this photo?", "Which friend is this?" or "Is this a photo of a girl?" Not very sophisticated stuff, but when audio is included, the potential for tougher lessons grows.




You can also post a status to Facebook via PlaySay, and then friends can click on it and get a small quiz about the meaning of what you posted. Meinzer's logic is, "Your Facebook friends are your new classmates. Check ins, status updates and pictures are your course materials." Basically, he's banking on your most curious and nosy friends to go the extra mile.

Trivia and quiz games aside (e.g. Who Want to Be a Millionaire), there really aren't any educational Facebook games right now. At one point, I fantasized that Crowdstar's Happy Aquarium or Zynga's FishVille would actually teach people about real aquarium-keeping because both use virtualized real fish in their games, but no dice. Instead, Zynga flailed in the tank with things like Fish Battle Arena.

Gallery: PlaySay


One downside to PlaySay's reliance on tagged photos is that people don't always tag photos that have them in it. And sometimes, friends tag other friends onto something to circumvent privacy settings or to just get their attention. Hence, I got asked by PlaySay, "Is one of your friends in this photo?" while I was shown a photo of a sneaker, and then told I got my answer wrong when I said the sneaker wasn't my friend. All Facebook beta game launches undergo some buggy rite of passage, but PlaySay will have to anticipate problems that no bug fixes will solve. Mind you, it's not that I particularly want them solved, because seeing that sneaker was actually pretty darn funny.

To keep track of PlaySay's development follow its official Facebook fan page.

Click here to play PlaySay on Facebook now >

How important do you think it is to learn another language? Would you like to see more educational games on Facebook? Sound off in the comments. Add Comment

Dunkin' Donuts pushes its brand with a free Sims Social Lawn Chair

Dunkin' Donuts strikes again in The Sims Social. On top of all the free fan gifts from Playfish and EA rolling out daily on the game's official fan page, the American coffee-and-donuts chain has chipped in for the first Sims Social-branded virtual item in the form of an exclusive Dunkin' Donuts Lawn Chair.

To get the chair, you've got to 'like' the official Dunkin' Donuts Facebook page here and then head over to the section of the page titled "DD & The Sims Social".

Owning the lawn chair adds 250 points to your house value, which is a modest, but no small amount. It also sells for 15 Simoleons, which is chump change, but hey, free furniture! And lastly, the chair comes with a bit of extra animation.

Just click on the chair, and your Sim will get the option to "Sit" or "Drink Dunkin' Donuts Coffee". So kick back, and watch your Sim lie down on the chair to sip from a steamy cup.

Dunkin Donuts Sims Social Lawn Chair
Do you enjoy branded goods in games? Do you think it makes them more realistic? Sound off in the comments. Add Comment

Pioneer Trail Ice Shed: Everything you need to know

Just days ago, we saw the launch of the Potting Shed in Pioneer Trail, and now we've seen another "shed" added to the game. This one, the Ice Shed, will allow you to "keep your milk cold," while receiving Critter Milk for free everyday. You'll unlock two new animals via the construction of this building, and will also have a couple of goals to complete along the way. Here's a complete guide to the Ice Shed, so get our your hammers and get ready to build! Note: This feature may not be available to all players as of this writing.

Once this update rolls around to you, you can either place the base right away, or you can purchase it from the store at a later time if you choose to finish some other tasks first. Once you place it, you'll need to gather plenty of building ingredients: 10 each of Rivets, Sheet Metal and Warm Gloves, along with 15 each of Ice Boxes, Saw Dust piles and Insulation. These final three items are earned through individual gift requests sent to friends, while the former trio are earned through general news feed posts.


Once built, your Ice Shed will give you access to free Critter Milk everyday when collecting the building's Daily Bonus, and you'll also receive a free Dairy Cow (that goes by the name of Daisy) once you finish the building's two goals:

Milk Cooler
  • Place Ice Shed
  • Tend 25 Adult Cows
  • Collect 15 Blocks of Ice

You'll need to ask your friends for the Blocks of Ice, as you might expect. For finishing this first of two goals, you'll receive 500 XP, 1,000 coins and a single bottle of Critter Milk.

Stockpiling
  • Tend 15 Neighbor Goats
  • Tend 15 Pigmy Goats
  • Collect 15 Glass Milk Bottles

Again, you'll finish this collection task by asking your friends to help you, while you'll need to visit at least three neighbors for all of those regular Goats. As for the Pygmy Goat, it becomes available to purchase in the store once you've completed your Ice Shed. If your friends beat you to it, it looks like you can tend their Pygmy Goats instead. Finish this goal and you'll receive 800 XP and the Daisy Dairy Cow that I told you about earlier.

All told, this is a fairly simple and straightforward building project and goal series (albeit probably a bit time consuming), so just make sure to take a few seconds out of your day to ask for these building pieces and you'll eventually finish both off.

Check out the rest of our FrontierVille Cheats & Tips right here. >

What do you think of the Ice Shed in Pioneer Trail? What other sorts of items would you like to receive free from buildings, if not Critter Milk? Sound off in the comments.


Just days ago, we saw the launch of the Potting Shed in Pioneer Trail, and now we've seen another "shed" added to the game. This one, the Ice Shed, will allow you to "keep your milk cold," while receiving Critter Milk for free everyday. You'll unlock two new animals via the construction of this building, and will also have a couple of goals to complete along the way. Here's a complete guide to the Ice Shed, so get our your hammers and get ready to build! Note: This feature may not be available to all players as of this writing.

Once this update rolls around to you, you can either place the base right away, or you can purchase it from the store at a later time if you choose to finish some other tasks first. Once you place it, you'll need to gather plenty of building ingredients: 10 each of Rivets, Sheet Metal and Warm Gloves, along with 15 each of Ice Boxes, Saw Dust piles and Insulation. These final three items are earned through individual gift requests sent to friends, while the former trio are earned through general news feed posts.

Once built, your Ice Shed will give you access to free Critter Milk everyday when collecting the building's Daily Bonus, and you'll also receive a free Dairy Cow (that goes by the name of Daisy) once you finish the building's two goals:

Milk Cooler
  • Place Ice Shed
  • Tend 25 Adult Cows
  • Collect 15 Blocks of Ice

You'll need to ask your friends for the Blocks of Ice, as you might expect. For finishing this first of two goals, you'll receive 500 XP, 1,000 coins and a single bottle of Critter Milk.

Stockpiling
  • Tend 15 Neighbor Goats
  • Tend 15 Pigmy Goats
  • Collect 15 Glass Milk Bottles

Again, you'll finish this collection task by asking your friends to help you, while you'll need to visit at least three neighbors for all of those regular Goats. As for the Pygmy Goat, it becomes available to purchase in the store once you've completed your Ice Shed. If your friends beat you to it, it looks like you can tend their Pygmy Goats instead. Finish this goal and you'll receive 800 XP and the Daisy Dairy Cow that I told you about earlier.

All told, this is a fairly simple and straightforward building project and goal series (albeit probably a bit time consuming), so just make sure to take a few seconds out of your day to ask for these building pieces and you'll eventually finish both off.

Check out the rest of our FrontierVille Cheats & Tips right here. >

What do you think of the Ice Shed in Pioneer Trail? What other sorts of items would you like to receive free from buildings, if not Critter Milk? Sound off in the comments.


Just days ago, we saw the launch of the Potting Shed in Pioneer Trail, and now we've seen another "shed" added to the game. This one, the Ice Shed, will allow you to "keep your milk cold," while receiving Critter Milk for free everyday. You'll unlock two new animals via the construction of this building, and will also have a couple of goals to complete along the way. Here's a complete guide to the Ice Shed, so get our your hammers and get ready to build! Note: This feature may not be available to all players as of this writing.

Once this update rolls around to you, you can either place the base right away, or you can purchase it from the store at a later time if you choose to finish some other tasks first. Once you place it, you'll need to gather plenty of building ingredients: 10 each of Rivets, Sheet Metal and Warm Gloves, along with 15 each of Ice Boxes, Saw Dust piles and Insulation. These final three items are earned through individual gift requests sent to friends, while the former trio are earned through general news feed posts.

Once built, your Ice Shed will give you access to free Critter Milk everyday when collecting the building's Daily Bonus, and you'll also receive a free Dairy Cow (that goes by the name of Daisy) once you finish the building's two goals:

Milk Cooler
  • Place Ice Shed
  • Tend 25 Adult Cows
  • Collect 15 Blocks of Ice

You'll need to ask your friends for the Blocks of Ice, as you might expect. For finishing this first of two goals, you'll receive 500 XP, 1,000 coins and a single bottle of Critter Milk.

Stockpiling
  • Tend 15 Neighbor Goats
  • Tend 15 Pigmy Goats
  • Collect 15 Glass Milk Bottles

Again, you'll finish this collection task by asking your friends to help you, while you'll need to visit at least three neighbors for all of those regular Goats. As for the Pygmy Goat, it becomes available to purchase in the store once you've completed your Ice Shed. If your friends beat you to it, it looks like you can tend their Pygmy Goats instead. Finish this goal and you'll receive 800 XP and the Daisy Dairy Cow that I told you about earlier.

All told, this is a fairly simple and straightforward building project and goal series (albeit probably a bit time consuming), so just make sure to take a few seconds out of your day to ask for these building pieces and you'll eventually finish both off.

Check out the rest of our FrontierVille Cheats & Tips right here. >

What do you think of the Ice Shed in Pioneer Trail? What other sorts of items would you like to receive free from buildings, if not Critter Milk? Sound off in the comments.


Just days ago, we saw the launch of the Potting Shed in Pioneer Trail, and now we've seen another "shed" added to the game. This one, the Ice Shed, will allow you to "keep your milk cold," while receiving Critter Milk for free everyday. You'll unlock two new animals via the construction of this building, and will also have a couple of goals to complete along the way. Here's a complete guide to the Ice Shed, so get our your hammers and get ready to build! Note: This feature may not be available to all players as of this writing.

Once this update rolls around to you, you can either place the base right away, or you can purchase it from the store at a later time if you choose to finish some other tasks first. Once you place it, you'll need to gather plenty of building ingredients: 10 each of Rivets, Sheet Metal and Warm Gloves, along with 15 each of Ice Boxes, Saw Dust piles and Insulation. These final three items are earned through individual gift requests sent to friends, while the former trio are earned through general news feed posts.

Once built, your Ice Shed will give you access to free Critter Milk everyday when collecting the building's Daily Bonus, and you'll also receive a free Dairy Cow (that goes by the name of Daisy) once you finish the building's two goals:

Milk Cooler
  • Place Ice Shed
  • Tend 25 Adult Cows
  • Collect 15 Blocks of Ice

You'll need to ask your friends for the Blocks of Ice, as you might expect. For finishing this first of two goals, you'll receive 500 XP, 1,000 coins and a single bottle of Critter Milk.

Stockpiling
  • Tend 15 Neighbor Goats
  • Tend 15 Pigmy Goats
  • Collect 15 Glass Milk Bottles

Again, you'll finish this collection task by asking your friends to help you, while you'll need to visit at least three neighbors for all of those regular Goats. As for the Pygmy Goat, it becomes available to purchase in the store once you've completed your Ice Shed. If your friends beat you to it, it looks like you can tend their Pygmy Goats instead. Finish this goal and you'll receive 800 XP and the Daisy Dairy Cow that I told you about earlier.

All told, this is a fairly simple and straightforward building project and goal series (albeit probably a bit time consuming), so just make sure to take a few seconds out of your day to ask for these building pieces and you'll eventually finish both off.

Check out the rest of our FrontierVille Cheats & Tips right here. >

What do you think of the Ice Shed in Pioneer Trail? What other sorts of items would you like to receive free from buildings, if not Critter Milk? Sound off in the comments.

Thứ Tư, 14 tháng 9, 2011

Angry Birds for PC

Finally, those birds that everybody likes has arrived on PC. After iPhone, iPad, Android and other mobile versions, also iPhone cases and toys, Angry Birds has finally arrived on the PC thanks to the Intel App Up store. It’ll work fine and dandy on laptops and netbooks and will cost you only $4.99 to download. Nice price for this lovely game.
Angry Birds is a global phenomenon in mobile gaming and the top grossing iPhone app of 2010. So if you’re not a smart-phone wielding hipster, you no longer have an excuse not to be part of this franchise.
Overall it’s pretty much an identical game play experience to the iPhone app, with some minor differences. It’s snappy, gorgeous, and it sounds amazing. On the netbook version you use a mouse or trackpad instead of touch. There is an open hand icon when the mouse is in hover state, and a closed hand icon when you are clicking or dragging. This visible clue when pulling the slingshot is a nice aid. It allows you to fine tune shots more than just observing the angle of the slingshot band.


Angry Birds for PC
  Larger screen means more visibility in the game. On many levels you can see the target that can’t be seen on the iPhone. The previous shot trail is more easily seen, allowing fine tuning of your next shot. Overall the animations and physics seem to have more fluidity.
In terms of features, options, menu etc it’s pretty close to the original. On the netbook the replay level icon has been added to the game space. So you don’t need to pause first then replay. If you start off with bad shot, just click the replay icon, then you can start over. Saving a click is nice. There is a Menu button in the Pause menu that gets you back to the Start screen. There are some things not in play on the netbook version. The leader board and achievements are not available in the main menu. The Golden Eggs are there.
Angry Birds strikes an interesting balance of repetitive, simple tasks and challenging game play working for the many scenarios. So, if you liked this game on your iPhone or Android phone, you’ll sure like it on your big PC screen. If you are new player, don’t hesitate and join the fun now.
You must know and recognize the game from the Rovio, Angry Birds.
This game consists of seven birds with super abilities are different. By using slingshots, you can control the jump and the height of ill-tempered birds to tear down the building where the collection of green pork fat is shelter.
Where is a funny collection of birds swelled, turned into a grumpy group of birds which destroy the kingdom of lustful pigs these cunning thieves.
Angry Birds now not only for the iPhone, Android OS, PS3 and PSP. even Angry Birds has been available in Ovi Store for Nokia. And now Angry Birds have been available for Windows XP and Windows 7

Free Angry Birds for PC
Plenty of dodgy website owners want to rip off Google and push traffic towards their sites on the bogus promise of the free version of Angry Birds for PC. This is only a scam but in fact there exists a download free Angry Birds for PC nevertheless, you will need to move quickly to take advantage of that offer
Finland games producer Rovio Mobile has produced their very 1st version of Angry Birds Game for the Apple iPhone. This particular game was immediately caught by the iPhonesters, and Rovio understood that they will become successful. That has been fine. However, Rovio needed to get going by recoding Angry Birds Games for several programs, which become easier for small companies to get done.
Several weeks went by and finally, the Nokia and Android users could get themselves the Angry Birds Game. After that, the RovioMobile switched their attentions to the huge users of the PSP or the Play Station Portable and the PS3. That has been an additional huge porting project for Rovio operations.
During that time, the PC users have been reading and hearing rumors regarding Angry Birds for PC. Ultimately, in January, Angry Birds for PC was released, and downloading is not for free. However, not everybody is willing to pay for $5 for just a game, even if they will enjoy playing with it. These days, several users have grown to be familiar of getting some thing for free, so there are many who are on the lookout for a totally free Angry Birds for PC download. It can be downloaded via Windows 7 and Windows XP and Vista, or Mac support. But downloading can only be downloaded if you have an internet connection for the process to activate successfully.
Angry Birds Game is one of the well-known games that have taken the popularity with over 200 million downloads. The availability of this game is taking place in almost all of the popular platforms. In addition to playing the game online in the browser you can now download it on your laptop and take it wherever you may go to enjoy the amazing games, enabling you to play whenever, wherever you go. Take it to your workplace or even in the park, while resting and basting under the sun. Probably launching the Angry Birds for PC the wisest and the best move the game maker ever made.  This availability made for the millions of platform owners, even made the popularity of Angry Birds known to more video-gaming enthusiasts more than over.

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- Angry Birds PC Updated
The PC version was updated last week which we talked about in this post. This update will finally include all episodes of Ham ‘Em High and the two chapters of Mine and Dine. I’m sure this is welcome news for all the PC players who have been feeling left out. It shouldn’t have taken this long to get all the episodes out but that’s in the past now so lets just get to playing. Since all the chapters are available you also have access to all of the golden eggs. You can finally complete your collection!
As a side note because I didn’t want to do an entire post about the subject, have you all seen the Angry Birds bra? It’s available over on etsy  you should go check it out. I personally don’t know anyone who would wear it but i’m sure there is someone out there  who would. I don’t recommend buying this for you girlfriend or wife unless she really loves angry birds.

Angry Birds Game Online

In this present technology, almost everyone have Apple iPhone plus they most likely hear about Angry Birds Game, for that reason, it’s not so shocking that the Angry Birds game is regarded as probably the most popular application that’s readily available for all of the SmartPhone system including iOS and Androids.
Angry Birds Online is produced by Rovio Mobiles which is a puzzle game in which the gamers can launch the wingless birds while using Physics-based demolition ways of destroying every obstacle that comes in between the Angry Birds flight of taking back what was taken from them, their eggs. They have to fight for them, the eggs are their last chance of continuing their line of species. Choosing the only weapon and the best there is for them to use, the sling shot using their own self as ammunition for striking the green pigs and also the structures that shelters the evil Green Pigs.
The structures from every level are created from materials such as rocks, ice, bricks and woods. The goal of the Angry Birds Game Online would be to get rid of the pigs and the structures, using direct hit and inflect as much damage as you can to the structure with just a single blow or with the allotted number of birds in each level. Saving as much firepower as you can, they will be adding to your score at 10,000 points a piece Establishing of a high scoring game will help you get through the level with an award of three stars.
Look for all the possibilities of destructive inputs that could be of value to you when playing Angry Birds Game online. There will be tips provided for you for the effective outcome of your game. This way you well defeat the game faster.The game features stimulating physics-based action and numerous hours of fun if you seem like feeling a bit under the weather  focusing on your trajectory abilities give yourself a chance to relax, just load up and begin popping pigs. Each one of the 195 levels requires logic, skills and precision to resolve.
In every level of the game, the special objects like explosive crates are going to be found that you could take advantage to eliminate the structures and also the pigs. The very first event of Angry Birds Game Online will be the Poached Eggs in which the birds began their mission to chase the evil Green Pigs which have stolen their valuable eggs. Help the Angry Birds fight for their survival, play now!

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Angry Birds Game Free on the Web

Great news for those who have boring desk jobs with spare time on their hands. Angry Birds game is not available to play free on the web thanks to a partnership with Google and Rovio. The game that has taken the mobile world by storm, with over 200 million downloads and is available in almost every mobile platform is now venturing onto the world wide web. Soon Angry Birds game will be playable from any device that has internet capabilities.
On May 11 at Google’s conference Peter Vesterbacka, Rovio’s head honcho, accounced that Angry Birds game will be available in Chrome’s Web Store for free download and play. At first it sounded as though only Chrome users will be able to play the game, but to many fans benefit it is actually playable in any browser. All you have to do is go to http://angry-birds.biz/ and you’ll be on your way to the delightful world of pig popping. Although, we should comment that the web based game was specially made for Chrome and you can expect some imperfections with other browsers. For example, IE ran well, but FireFox and Opera ran it a bit laggy. Also the new Chrome levels will only be available through the Chrome browser. Another great feature of running it through Chrome is the ability to install the app in the browser through the Chrome Web Store giving it the ability to play Angry Birds game fully offline.
Angry Birds game on the web can be played with HD quality or Standard Definition that way more sluggish computers can enjoy smooth game play. All in all we are very impressed with the performance and feel of the game. Rovio’s CEO stated that he was very pleased with the way Google does business and the fact that they only asked for five percent of generated revenue, a fair and generous offer. So now you can play Angry Birds game anywhere, just make it look like you are browsing through files or something.
Keep in touch with us here at Angry Birds Game, the #1 Angry Birds fan site, we’ll keep you up to speed with all the latest info and Angry Birds Game for those tough levels.

Angry Birds Game Released for Windows Phone 7

It’s about time, Angry Birds Games has finally been released for the Windows Phone 7. You can download and purchase it from the Windows Phone Marketplace for $2.99. Which is relatively high priced compared to the fact that Angry Birds game is free for the Android and only $.99 in the Apple App Store.
For those who haven’t already been hypnotized by the eighth wonder of the world, mobile world that is, here is the scoop. The Angry Birds game has you slingshot angry birds of different colors with different special abilities at structures providing cover for the green pigs who have stolen the birds eggs, hence why they are so angry.
Back in April at Microsoft’s Mix 11 conference they mentioned that the Angry Birds game will be released for Windows Phone 7 and gave a date of May 25th. Well that day came and went with no word of Angry Birds game. So what caused the delay? Speculation suggests that the delay was due to a controversy that Microsoft had with Rovio by using the Angry Birds logo without permission back in 2010 in an advertisement for the Windows Phone 7. This was way before the Angry Birds game was even planned for Windows Phone. But anyway, good news, it seems they have mended their disagreement and luckily for Microsoft and Windows Phone 7 users the game is finally available. With over 200 million downloads now, Angry Birds game is sure to help boost Windows Phone sales.
Stay tuned here at Angry Birds Game to get your fill of the latest and greatest about your favorite game Angry Birds and its creator Rovio. We are constantly updating our Angry Birds walkthrough section to help you get three stars on all levels. And check out our FanWear page for some fun Angry Birds merchandise.

Angry Birds Game for Chrome Already Hacked

On May 11th, 2011 Rovio’s CEO, Peter Vesterbacka, announced that Angry Birds game was released to the web to play for free. Another big step for both Rovio and Google. Although Angry Birds game was already available for almost all mobile platforms it is now available on practically any device that has internet capabilities.
Now on to the main reason for this post. Just hours after the release of Angry Birds Chrome the game has already been hacked. A Web developer from Toronoto who specializes in HTML5 and Javascript figured out how to unlock all levels including the new exclusive Chrome levels. He was able to take advantage of the unencrypted local storage that the game uses to save your progress. He then posted his cheat on his website for all to see.
All you have to do is load the game in your browser and then copy paste the following line of code in your browsers address bar and press enter or click Go and all levels will be unlocked: javascript: var i = 0; while (i<=69) { localStorage.setItem(‘level_star_’+i,’3′); i++; } window.location.reload();
If you want to reverse the cheat and lock all the levels again, just place the following code: javascript: var i = 1; while (i<=69) { localStorage.setItem(‘level_star_’+i,’-1′); i++; } window.location.reload();
So for those who don’t want to replay all the mobile levels and just get to the Chrome levels or if you’re just lazy this cheat code hack will definately come in handy.
For a little programming insight, here is why this hack works. When Rovio announced the Angry Birds game for Chrome at the Google Conference they mentioned that they are using HTML5 LocalStorage. LocalStorage is unencrypted and unprotected locally. Looking at the code through Chrome’s Web Inspector you can see that your score and stars are saved using LocalStorage. And so lucky for us, that allows us to use setitem() function to set all levels to three and thus unlock them all. What is this world coming to when a little game like Angry Birds game is not even safe from hacking!?